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The Black Knight
Quick Facts
  • Level: 1 - 60
  • Classification: Elite
  • Health: 0
  • Armor: 0 (-0% dmg)
  • React: A H
  • Type: Humanoid
Immunities:



NPC isn't spawned anywhere

Dungeon Journal (1)Model used by (1)Same model (2)See also (7)
Description
Phase 1: The Black Knight
  Death's Respite - The Black Knight stuns a player for 2 seconds, inflicting Shadow damage and knocking them back.
  Icy Touch - The Black Knight grips a player in his icy hands, inflicting Frost damage and afflicting them with Frost Fever.
  Frost Fever - The Black Knight's Icy Touch afflicts players with a Frost Fever, inflicting Frost damage every 3 sec. and reducing melee and ranged attack speed by -25% for 15 seconds.
  Plague Strike - The Black Knight viciously strikes a player, inflicting Physical damage and plaguing them with Blood Plague.
  Blood Plague - The Black Knight's Plague Strike afflicts players with Blood Plague, inflicing Shadow damage every 2 sec. for 12 seconds.
  Obliterate - The Black Knight brutaly strikes a player, inflicting Physical damage that is increased by the number of diseases the target is afflicted with. Obliterate removes all diseases from the target when they are struck.
  Raise Argent Herald - The Black Knight raises the argent herald as a mindless ghoul.
  

Risen Argent Herald
    Claw - The Risen Argent Herald claws a player, inflicting Physical damage.
    Leap - The Risen Argent Herald leaps behind a random player, inflicting Physical damage.
    Ghoul Explode - When the Risen Argent Herald reaches 30% health remaining or when The Black Knight is killed, he explodes, inflicting Shadow damage to all players within 8 yards.


Phase 2: The Undead

When the Black Knight is killed, he is risen as a skeleton to continue his fight. He retains Plague Strike, Icy Touch and Obliterate from his living form and gains new abilities.
  Desecration - The Black Knight desecrates the ground at a player's location. The desecration inflicts Shadow damage and slows all players within it every second. The ground remains desecrated for 15 seconds.
  Army of the Dead - The Black Knight summons an entire legion of Ghouls to fight for him.


Phase 3: The Afterlife

When the Black Knight's skeleton form is destroyed, he is risen as a ghost for his final stand. As a ghost he loses all of his abilities from his previous forms.
  Death's Bite - The Black Knight inflicts Shadowfrost damage to all players and increases their magic damage taken by 5% for 15 seconds. This effect stacks up to 100 times.
  Marked For Death - The Black Knight marks a player for death, increasing their magic damage taken by 200% for 10 seconds.