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Use this script to see basic informations about spells + very complex info about them and their mechanics
A Dark Song [#334080]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 seconds |
Range | 10 yards (Very Short) | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | 10 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Nearby GameObject by DB Entry | ||
Effect #1 | Apply Aura: Periodically Trigger Spell Interval: 10 seconds Targets: Caster | ||
Effect #2 | Summon Value: 1 Category: Wild Type: None Slot: 0 NPC: Cage Bunny Duration: 10 seconds Targets: Zone in front of caster Radius: 2 yards | ||
Effect #3 | Force Cast With Target As Caster Targets: Caster | ||
Attributes | - Cannot be used in combat - Channeled self - Doesn't generate threat - Food/Drink buff - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat and 2 other unknown attributes |
Used by items (1) | Requires nearby (1) | See also (3) |
Item | Level | Type |
1 | Quest Item |