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Use this script to see basic informations about spells + very complex info about them and their mechanics
Acid Slagged! [#174935]
2
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- Added in 6.0.1
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 2 minutes |
Range | 30 yards (Medium) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Apply Aura: Mod Damage Taken % Value: 50% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Effect #1 | Apply Aura: Proc Trigger Spell Chance: 50% (Probably wrong, value may be used for something else, read spell tooltip) Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Proc Flags | - Died in any way | ||
Proc Chance | 101% | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Cannot critically hit - Can't trigger proc - Always hit - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods and 5 other unknown attributes |