login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Ancient Flame [#299348]
Ancient Flame 
Your spells and abilities have a chance to cauterize your target for 0 Fire damage over 10 seconds or to heal an ally for 0 over 10 seconds.
RPPM data: 1.25 base RPPM


Referenced spells:
- Ancient Flame
- Ancient Flame
- Ancient Flame
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 7% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Proc Flags- Successful attack by spell with melee damage class
- Successful Ranged attack by spell with ranged damage class
- Successful Positive spell hit
- Successful Negative spell hit
- Successful Positive Magic spell hit
- Successful Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- On gameobject activation
Proc Chance101%
Attributes - [Client-Side] Show "ability" instead of "spell"
- Passive spell
- [Client-Side] Don't hide unit weapons in sheath
- Doesn't generate threat
- Send amount to client buff
- Amount scales with source Item Level

and 2 other unknown attributes
See also (10)