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Use this script to see basic informations about spells + very complex info about them and their mechanics
Anima Barrage [#325940]

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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 5 seconds |
Range | n/a | School | Physical |
Cast Time | 3 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Periodically Trigger Spell Interval: 250 milliseconds Targets: Caster | ||
Effect #1 | Dummy (server-side) Value: 325948 Targets: Caster | ||
Attributes | - [Client-Side] Hide from combat log - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Channeled self - Doesn't generate threat - [Client-Side] Don't display in aura bar - [Client-Side] Display spell name while channeling - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - SPELL_ATTR4_ONLY_MELEE_PUSHBACK - Usable while stunned - Tick at cast/buff apply - Usable while feared - Usable while confused - Castable while on vehicle and 6 other unknown attributes |
Used by (1) | See also (22) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Centurion Colossus | 1 - 60 | A H | Mechanical | 0 |