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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Anti-Magic Zone [#51052]
Anti-Magic Zone 
    30 yd range
Instant cast   2 m cooldown
Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 20%. The Anti-Magic Zone lasts for 8 seconds or until it absorbs $ damage.
Screenshot



Referenced spells:
- Anti-Magic Zone
Spell details
FamilyDeath Knight (Basic Death Knight spell)Level47
Costn/aDuration8 seconds
Range30 yards (Medium)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldown2 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Create Area Trigger
Value: 0
Entry: 1193
Targets: Allieds in targeted area
Radius: 6.5 yards
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Does not necessarily need shapeshift

and 2 other unknown attributes
Modified by (2)Enhanced by (1)Changelog (16)See also (18)
SpellFamily
Death Knight
Death Knight