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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Apocalypse [#220143]
Apocalypse 
Requires Apocalypse
    Melee range
Instant cast   1 m, 30 s cooldown
Strikes the enemy, dealing 1 Physical damage and bursting up to 6 Festering Wounds on the target, summoning a member of your Army of the Dead for 15 seconds for each burst Festering Wound.

Trait has 1 rank
Quick Facts
  • Added in 7.0.3

Screenshot



Referenced spells:
- Army of the Dead
Spell details
FamilyDeath Knight (Artifact Trait - Unholy)Leveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown1 m, 30 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 1
Targets: Enemy
Effect #1Weapon Damage %
Value: 306%
Damage School: Physical
Targets: Enemy
Effect #2Dummy (server-side)
Value: 6
Targets: Enemy
Effect #3Give Power
Value: 2
Power Type: Rune
Targets: Caster
Attributes - Cannot cancel
- Can proc triggered

and 2 other unknown attributes
Triggered by (1)Trait of (1)Changelog (6)See also (13)
SpellFamily
Generic