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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Aqua Lance [#295779]
Aqua Lance 
    Unlimited range
Channeled   
The caster marks a random enemy, and after 4 seconds throws a trident of water toward them. The trident creates Raging Rapids at the point of impact, inflicting 15 Nature damage every 1 sec to players within.


Referenced spells:
- Raging Rapids

Buff
Aqua Lance 
Targeted with an Aqua Lance that will impact after 4 seconds, creating Raging Rapids which inflict 15 Nature damage every 1 sec to players within.

4 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration4 seconds
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 300
Targets: Starting From Caster, Nearby enemies
Radius: 300 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Unaffected by invulnerability
- Channeled target
- Can't be redirected
- Can't be reflected
- Force facing target when channeling
- Can target out-of-LoS targets
- Can only be cast on players
- Always hit
- Persists through death

and 4 other unknown attributes
See also (2)
SpellFamily
Generic
Generic