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Use this script to see basic informations about spells + very complex info about them and their mechanics
Armageddon [#213568]

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- Added in 7.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 1000 yards (1000 Yards) | School | Arcane |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 50 Value: 50.378 on Normal Value: 70.5292 on Heroic Value: 223.902 on Mythic (Raid) Value: 22.3902 on LFR Damage School: Arcane Targets: Starting From Caster, Nearby enemies Radius: 1000 yards | ||
Effect #1 | Knockback Vertical Speed: 100 Vertical Speed: 100 on Mythic (Raid) Horizontal Speed: 200 Horizontal Speed: 300 on Mythic (Raid) Targets: Starting From Caster, Nearby enemies Radius: 1000 yards | ||
Effect #2 | Instant kill Value: 0 Targets: Caster | ||
Effect #3 | Dummy (server-side) Value: 0 Targets: Area near caster | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Channeled target - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - [Client-Side] Don't display range in tooltip - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |