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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Armed [#278786]
Armed 
    Melee range
Instant cast   

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Healing Power by % of Attack Power
Value: 0%
Affected Spell Schools: Physical, Nature, Shadow
Targets: Spell Destination, Targets by DB Entry in Area
Radius: 10 yards
Effect #1Trigger Spell


Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Conditions (13)See also (10)
Source TypeCondition TypeCondition ValueElseGroup
Spell Implicit TargetObject Entry0
Spell Implicit TargetObject Entry1
Spell Implicit TargetObject Entry2
Spell Implicit TargetObject Entry3
Spell Implicit TargetObject Entry4
Spell Implicit TargetObject Entry5
Spell Implicit TargetObject Entry6
Spell Implicit TargetObject Entry7
Spell Implicit TargetObject Entry8
Spell Implicit TargetObject Entry9
Spell Implicit TargetObject Entry10
Spell Implicit TargetObject Entry11
Spell Implicit TargetObject Entry12