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Use this script to see basic informations about spells + very complex info about them and their mechanics
Assassinate [#341859]
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Referenced spells:
- Assassinate
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Targets: Enemy | ||
Effect #1 | Trigger Spell | ||
Effect #2 | Trigger Spell | ||
Effect #3 | Force Deselect Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Doesn't generate threat - Cannot target self - Can target out-of-LoS targets - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Ignore caster auras - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |
See also (12) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |