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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Avenging Wave [#254038]
Avenging Wave 
    100 yd range
Instant cast   
A cresting wave of holy magic splashes over enemies in front of the caster, dealing Holy damage.
Quick Facts
  • Added in 7.3.0

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolHoly
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 0
Damage School: Holy
Targets: Spell Destination, Enemies in targeted area
Radius: 3 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
Triggered by (1)See also (4)
SpellFamily
Generic