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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Barrage [#120360]
Barrage 
Requires Bows, Guns, Crossbow
60 Focus   40 yd range
Channeled   20 s cooldown
Rapidly fires a spray of shots for 3 seconds, dealing an average of $ Physical damage to all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 8 targets.
Quick Facts
  • Added in 5.0.4

Screenshot



Referenced spells:
- Barrage
- Deterrence
Spell details
FamilyHunter (Tier 6 Beast Mastery talent, Tier 2 Marksmanship talent)Level1
Cost 60 FocusDuration3 seconds
Range40 yards (Long)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldown20 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 200 milliseconds


Targets: Caster
Attributes - Requires ammo
- [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- Channeled target
- Channeled self
- Force melee combat
- Force facing target when channeling
- [Client-Side] Don't display in aura bar
- [Client-Side] Display spell name while channeling
- SPELL_ATTR4_ONLY_MELEE_PUSHBACK
- Tick at cast/buff apply
- Duration/Tick speed affected by haste
- Max duration affected by haste

and 5 other unknown attributes
Modified by (9)Changelog (18)See also (30)
SpellFamily
Hunter
Marksmanship
Hunter
Marksmanship
Hunter
Beast Mastery
Hunter
Basic Hunter spell
Hunter
Tier 1 Marksmanship PvP talent
Hunter
Hunter
Hunter
Hunter