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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Battlemaster [#28004]
Battlemaster 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, Fist Weapons, Miscellaneous (Weapons),
Daggers, Wand
2 sec cast   
Reagents:
   Void Crystal (8), Large Prismatic Shard (8),
Primal Water (2)
    
Permanently enchant a melee weapon to occasionally heal nearby party members for 28 when attacking in melee. Cannot be applied to items higher than level $ecix.
Screenshot



Referenced spells:
- Battlemaster
Spell details
FamilyGeneric (Enchanting)Leveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Enchant Item
Value: 0
Enchantment: Battlemaster
Attributes - Trade/Profession spell
- Not usable while shapeshifted/polymorphed
- Doesn't generate threat

and 1 other unknown attribute
Used by items (3)Changelog (8)See also (1)
ItemLevelType
27Consumable
15Item Enchantment (Weapon)
1Enchanting Formula