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NAME or ID  Show non-player spells

Black Blood of the Earth [#103785]
20
Black Blood of the Earth 
Instant cast   
Deals 3 damage to enemies near Morchok, increasing their Nature damage taken by 100% for 6 seconds.
Quick Facts
  • Added in 4.3.0


Buff
Black Blood of the Earth 
Increases Nature damage taken by 100%.

6 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 3
Damage School: Nature
Targets: Area near caster, Enemies in targeted area
Radius: 300 yards
Effect #1Apply Aura: Mod Damage Taken %
Value: 100%
Affected Spell Schools: Nature
Targets: Enemies in targeted area
Radius: 300 yards
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore caster auras
- Castable while on vehicle
- Can target invisible / stealthed

and 3 other unknown attributes
Triggered by (1)Used by (1)Changelog (6)See also (2)
SpellFamily
Generic