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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Blade Dance [#199552]
Blade Dance 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, Fist Weapons, Daggers
Instant cast   
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Blade Dance
Spell details
FamilyDemon HunterLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 5
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
AttackPower coefficient: 11 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon

and 1 other unknown attribute
Triggered by (1)Explicitly procs (2)Modified by (18)Changelog (10)See also (41)
SpellFamily
Demon Hunter
Havoc