Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Blade Flurry [#22482]
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Referenced spells:
- Blade Flurry
Spell details
Family | Rogue | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | School damage Value: 0 Damage School: Physical Targets: Enemy Chain targets: 5 | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Can be cast on dead targets - Cannot critically hit - Spell can trigger even if triggered? - Ignore caster's spellpower/damage bonuses - [Client-Side] Don't display range in tooltip - Fixed damage ? - SPELL_ATTR5_AOE_SPELL - Ignore damage percent mods and 7 other unknown attributes |