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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Blade Flurry [#319606]
Blade Flurry 
Requires One-Handed Melee weapon
24 Energy    
Instant cast   30 s cooldown
Flourish your weapons, striking all nearby enemies for (60% AP) Physical damage.

For the next 12 seconds, your single target attacks strike up to 4 additional nearby enemies for 50% of normal damage.


Buff
Blade Flurry 
Attacks striking up to 4 additional nearby enemies.

12 seconds remaining
Spell details
FamilyRogueLeveln/a
Cost 24 EnergyDuration12 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown30 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Area near caster, Enemies in targeted area
Radius: 8 yards
AttackPower coefficient: 60 %
Effect #1Apply Aura: Dummy aura (server-side)
Value: 50
Targets: Caster
Effect #2Dummy (server-side)
Value: 4
Effect #3Apply Aura: Dummy aura (server-side)
Value: 158571
Targets: Caster
Proc Flags- Successful melee auto attack
- Successful attack by spell with melee damage class
- Successful Ranged attack by spell with ranged damage class
Proc Chance100%
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Doesn't break stealth
- Doesn't generate threat
- Send amount to client buff

and 3 other unknown attributes
Modified by (3)See also (20)
SpellFamily
Rogue
Tier 7 Outlaw talent
Rogue
Artifact Trait - Outlaw
Rogue