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Use this script to see basic informations about spells + very complex info about them and their mechanics
Bladestorm [#222370]

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- Added in 7.0.3
Spell details
Family | Warrior | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 255 |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Normalized Weapon Damage Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Effect #1 | Weapon Damage % Value: 600% Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Spell can trigger even if triggered? - Spell cast forced triggered (castable while walking) - SPELL_ATTR5_AOE_SPELL and 3 other unknown attributes |
Triggered by (1) | See also (99) |
Spell | Family |
Warrior |