Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Blindside [#111240]
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Spell details
Family | Rogue | Level | n/a |
Cost | 30 Energy | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Enemy | ||
Effect #1 | School damage Value: 0 Damage School: Physical Targets: Enemy AttackPower coefficient: 60 % | ||
Effect #2 | Give Power Value: 1 Power Type: Combo Points Targets: Caster | ||
Effect #3 | Dummy (server-side) Value: 35 Targets: Caster | ||
Effect #4 | Dummy (server-side) Value: 25 Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 3 other unknown attributes |
Explicitly procs (1) | Modified by (22) | Changelog (13) | See also (5) |
Spell | Family |
Rogue Assassination |