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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Blood and Glory [#320287]
Blood and Glory 
    100 yd range
Instant cast   
Upon reaching 100 energy, Xav forces players into the dueling pit below. The winner of the duel is granted Glorified while the loser is affected by Bloodied.

Players gain a stack of Glorious Combat every 1 sec.

If neither player is defeated within 45 seconds, both players are affected by Cowardice.


Referenced spells:
- Blood and Glory

Buff
Blood and Glory 
Stunned. Prepare for glorious combat!

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets2
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Stun
Targets: Starting From Caster, Nearby enemies
Mechanic: Stun
Radius: 100 yards
Effect #1Apply Aura: Spell School Immunity
Value: 0
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Starting From Caster, Nearby enemies
Radius: 100 yards
Attributes - [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
Triggered by (1)See also (3)
SpellFamily
Generic