Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Blood Strike [#45902]
| ||||||||||||||
Buff
| ||||
Family | Death Knight | Level | 23 |
Cost | 1 Rune 2147483647 Runic Power 10% of Max Health @ Blood for Blood | Duration | 8 seconds |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 5 Targets: Enemy | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Effect #2 | School damage Value: 0 Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 8 yards AttackPower coefficient: 12.64 % | ||
Effect #3 | Apply Aura: Decrease Run Speed % Value: -30% Targets: Enemy Mechanic: Snare | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 4 other unknown attributes |
Modified by (1) | Changelog (14) | See also (6) |
Spell | Family |
Death Knight Basic Death Knight spell |