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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Blood Strike [#60945]
Blood Strike 
Requires Melee weapon
    Melee range
Instant cast   
Instantly strike the enemy, causing 50% weapon damage plus 66 Each disease on the target causes an additional 33 damage.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 264
Targets: Enemy
Effect #1Weapon Damage %
Value: 50%
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
Used by (11)Changelog (5)See also (6)
CreatureLevelReactTypeZonePatchSpawns
Jayde1 - 60A HHumanoid 3.0.2 0
Death Knight Adept
<Host of Suffering>
25 - 30A HUndeadIcecrown3.0.2 15
Ebon Blade Defender25 - 30A HHumanoidIcecrown3.0.2 5
Ebon Blade Reaper1 - 60A HHumanoid 3.0.2 0
Death Knight Adept
<Host of Suffering>
1 - 60A HUndead 3.0.2 0
Death Knight Adept
<Host of Suffering>
25 - 30A HUndeadIcecrown3.0.2 15
Ebon Knight1 - 60A HUndead 3.0.2 0
Scourge Death Knight1 - 60A HHumanoid 3.0.2 0
Ebon Blade Vindicator25 - 30A HHumanoidIcecrown3.0.2 4
Dancing Runeblade1 - 60A HUnspecified 3.0.2 0
High Thane Jorfus25 - 30A HUndeadIcecrown3.0.2 3
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