Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Bloodied [#320167]
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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 20 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Damage Done % Value: -10% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
Effect #1 | Apply Aura: Mod Summons Damage % Value: -10% Targets: Caster | ||
Effect #2 | Apply Aura: Mod Size % Value: -10% Targets: Caster | ||
Effect #3 | Heal for % of Total Health Value: 100% Targets: Caster | ||
Effect #4 | Trigger Spell Targets: Caster | ||
Attributes | - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 5 other unknown attributes |