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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Bloodworms [#282157]
Bloodworms 
Your auto attacks have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 seconds and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
RPPM data: 5 base RPPM


Referenced spells:
- Bloodworms
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolShadow
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 30% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Effect #1Apply Aura: SPELL_AURA_TRIGGER_SPELL_ON_HEALTH_BELOW_PCT
Chance: 50% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Effect #2Dummy (server-side)
Value: 15
Proc Flags- Successful melee auto attack
Proc Chance101%
Attributes - Passive spell
- Can proc triggered

and 2 other unknown attributes
Used by (1)See also (3)
CreatureLevelReactTypeZonePatchSpawns
Charg "The Boisterous"
<Draenor's Blood>
10 - 50A HHumanoid  0