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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Boon of the Ascended [#325013]
99
Boon of the Ascended 
1.5 sec cast   3 m cooldown


Referenced spells:
- Ascended Nova
- Mind Flay
- Smite
- Ascended Blast
- Ascended Eruption

Buff
Boon of the Ascended 
Empowered to cast Ascended Nova and Ascended Blast. Damage and healing of Ascended Eruption increased by 3%.

10 seconds remaining
Spell details
FamilyPriest (Kyrian)Level48
Costn/aDuration10 seconds
Rangen/aSchoolArcane
Cast Time1.5 sec castMechanicn/a
Cooldown3 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Apply Aura: Mod Dispel Resistance %
Value: 0%
Targets: Caster
Effect #1Apply Aura: Override action bar spells
New spell:

Targets: Caster
Effect #2Apply Aura: Increase Run Speed %
Value: 50%
Targets: Caster
Effect #3Apply Aura: Override action bar spells
New spell:

Targets: Caster
Affected spells:
» Smite
Effect #4Apply Aura: Dummy aura (server-side)
Value: 3
Targets: Caster
Effect #5Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Effect #6Apply Aura: Override action bar spells
New spell:

Targets: Caster
Affected spells:
» Mind Flay
Effect #7Apply Aura: Mod Cooldown by Haste Regen
Value: 0
Targets: Caster
Affected spells:
» Ascended Nova
» Ascended Blast
» Ascended Eruption
» Ascended Eruption
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - Send amount to client buff

and 3 other unknown attributes
Enhances (4)See also (1)