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Use this script to see basic informations about spells + very complex info about them and their mechanics
Break Rocks [#144388]

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- Added in 5.4.0

Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 30 yards (Medium) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Open Object/Lock Skill value: 100 Lock Type: Open Targets: Gameobject | ||
Effect #1 | Remove Aura Targets: Caster | ||
Attributes | - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Unaffected by invulnerability - Doesn't generate threat - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat and 2 other unknown attributes |
Triggered by (1) | Used by (1) |
Object | Type | Zone | Patch | Spawns |
Cave-in | Goober | Timeless Isle | 5.4.0 ![]() | 1 |