login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Break Water [#257883]
Break Water 
    300 yd range
Instant cast   


Referenced spells:
- Break Water
Spell details
FamilyGenericLeveln/a
Costn/aDuration2 minutes
Range300 yards (300)SchoolFrost
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 32
Damage School: Frost
Targets: Spell Destination, Enemies in targeted area
Radius: 5 yards
Effect #1School damage
Value: 6
Damage School: Frost
Targets: Spell Destination, Enemies in targeted area
Radius: 100 yards
Effect #2Knockback Destination
Vertical Speed: 300
Horizontal Speed: 0
Targets: Spell Destination, Enemies in targeted area
Radius: 5 yards
Effect #3Summon
Value: 0
Category: Wild
Type: None
Slot: 0
NPC: Brine Pool Stalker
Duration: 2 minutes
Targets: Spell Destination, TARGET_UNK_138
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
Triggered by (1)See also (2)
SpellFamily
Generic