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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Bringing Hexy Back [#259108]
Bringing Hexy Back 

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Area near caster, Enemies in targeted area
Radius: 50000 yards
Attributes - [Client-Side] Hide from combat log
- Cannot be dodged/parried/blocked
- Usable while dead
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Persists through death
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Can target untargetable targets

and 10 other unknown attributes
Criteria of (1)Criteria of tree (1)See also (7)
AchievementCategoryPoints
Bringing Hexy Back
Defeat all four bosses with at least one party member under the affects of Unstable Hex in Atal'Dazar on ...
Battle Dungeon
(Dungeons & Raids)
10