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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Butchery [#212436]
Butchery 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
30 Focus   8 yd range
Instant cast   9 s recharge time
Attack all nearby enemies in a flurry of strikes, inflicting (88% AP) Physical damage to each. Deals reduced damage beyond 5 targets.
Quick Facts
  • Added in 7.0.3

Modifiers
Carve

Screenshot


Replaces Carve

Referenced spells:
- Carve
Spell details
FamilyHunter (Tier 2 Survival talent)Level1
Cost 30 FocusDurationn/a
Range8 yards (Shorter)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown9 s recharge timeDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
AttackPower coefficient: 88 %
Effect #1Dummy (server-side)
Value: 1000
Effect #2Dummy (server-side)
Value: 5
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- SPELL_ATTR5_AOE_SPELL

and 2 other unknown attributes
Modified by (19)Changelog (7)
SpellFamily
Hunter
Beast Mastery
Hunter
Beast Mastery
Hunter
Marksmanship
Hunter
Survival
Hunter
Marksmanship
Hunter
Beast Mastery
Hunter
Survival
Hunter
Survival
Hunter
Basic Hunter spell
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter
Hunter