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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Call RTC: Move Out of Combat Phase 2 [DNT] [#330268]
Call RTC: Move Out of Combat Phase 2 [DNT] 

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Play Scene
Scene ID: 2513
Targets: Caster
Effect #1Teleport Units
Targets: Caster, DB Target (position)
Effect #2Trigger Spell


Delay: 0.1 seconds (100 ms)
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- Usable while dead
- Unaffected by invulnerability
- Channeled self
- Doesn't generate threat
- [Client-Side] Display spell name while channeling
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Usable while feared
- Usable while confused

and 7 other unknown attributes