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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Call to Arms [#161370]
Call to Arms 
    40 yd range
Channeled   
Charge the target location, damaging all nearby enemies for 0 and rooting them for 3 seconds.
Quick Facts
  • Added in 6.0.1


Buff
Call to Arms 
Rooted.

3 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration3 seconds
Range40 yards (Long)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassRanged
Effect #0Charge
Targets: Enemy
Effect #1Apply Aura: Root
Targets: Spell Destination, Enemies in targeted area
Radius: 5 yards
Effect #2School damage
Value: 1
Damage School: Physical
Targets: Spell Destination, Enemies in targeted area
Radius: 5 yards
Effect #3Apply Aura: SPELL_AURA_MOD_POSSESS_PET
Value: 0
Targets: Enemy, Enemies in targeted area
Radius: 5 yards
Attributes - Channeled target
- Can't be redirected
- Can't be reflected
- SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST

and 1 other unknown attribute
Changelog (2)See also (43)
NameVersion (mouseover to see tooltip)
Call to Arms (18297)
Call to Arms (18179)