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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Cannon [#88891]
Cannon 
    150 yd range
Instant cast   
Fires a cannon blast, dealing up to 44 damage and 1300 siege damage to nearby units.
Quick Facts
  • Added in 4.0.3


Referenced spells:
- Cannon
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range150 yards (Super Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeCurse
Chargesn/aMax Targetsn/a
GCDn/aGCD CategoryNormal
Damage ClassMagic
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Spell Destination, Targets by DB Entry in Area
Radius: 30 yards
Effect #1School damage
Value: 71
Damage School: Physical
Targets: Spell Destination, Targets by DB Entry in Area
Radius: 15 yards
Effect #2Knockback
Vertical Speed: 150
Horizontal Speed: 150
Targets: Spell Destination, Targets by DB Entry in Area
Radius: 15 yards
Attributes - Doesn't generate threat
- [Client-Side] Don't display in aura bar
- Can target out-of-LoS targets
- Always hit
- Ignores "More powerful spell applied" warning
- Castable while on vehicle

and 1 other unknown attribute
Triggered by (1)Changelog (5)See also (23)
SpellFamily
Generic