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Capture the Risen Spirits [#177583]
Capture the Risen Spirits 
Capture the spectral Risen Spirits wandering around Ashmaul Burial Grounds.

The first faction to capture 20 Risen Spirits is victorious.

If you die, you lose all of your Risen Spirits captured.
Quick Facts
  • Added in 6.0.2


Buff
Capture the Risen Spirits 
Capture the spectral Risen Spirits wandering around Ashmaul Burial Grounds. The first faction to capture 20 Risen Spirits is victorious. If you die, you lose all of your Risen Spirits captured.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Override Spells
Targets: Caster
Effect #1Dummy (server-side)
Value: 20
Targets: Caster
Proc Flags- Died in any way
Proc Chance100%
Attributes - Persists through death

and 1 other unknown attribute
Changelog (2)
NameVersion (mouseover to see tooltip)
Capture the Risen Spirits (19973)
Capture the Risen Spirits (19953)