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Use this script to see basic informations about spells + very complex info about them and their mechanics
Carrying Munitions [#256496]
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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 minutes |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Dummy aura (server-side) Value: -20 Targets: Caster | ||
Effect #1 | Apply Aura: Keybound Override OverrideID: 20 Function: JUMP Triggered spell: Targets: Caster | ||
Effect #2 | Apply Aura: Override Spells Targets: Caster | ||
Effect #3 | Apply Aura: Absorb Damage Value: 0 Affected Spell Schools: Fire Targets: Caster | ||
Effect #4 | Apply Aura: Pacify Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 5 other unknown attributes |
Triggered by (1) | Condition for (1) | See also (2) |
Spell | Family |
Generic |