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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Carve [#187708]
Carve 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
35 Focus   8 yd range
Instant cast   6 s cooldown
A sweeping attack that strikes all enemies in front of you for (28% AP) Physical damage. Deals reduced damage beyond 5 targets.
Quick Facts
  • Added in 7.0.1

Modifiers
Carve

Screenshot


Replaced by talent Butchery

Referenced spells:
- Carve
Spell details
FamilyHunter (Survival)Level23
Cost 35 FocusDurationn/a
Range8 yards (Combat (Extended))SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown6 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemies in Cone
Radius: 8 yards
AttackPower coefficient: 28 %
Effect #1Dummy (server-side)
Value: 1000
Effect #2Dummy (server-side)
Value: 5
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon

and 1 other unknown attribute
Criteria of tree (1)Modified by (20)Changelog (5)See also (12)
TreeDescription
55422Use Carve on the Arcane Constructs @ zzOLD Boost 2.0 [Hunter|Survival] - Special A - Carve