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Shadow Labirynth (today)
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Carve [#205435]

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- Added in 7.0.1
Spell details
Family | Hunter | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 8 yards (Combat (Extended)) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 90% Damage School: Physical Targets: Enemies in Cone Radius: 10 yards | ||
Effect #1 | Normalized Weapon Damage Value: 0 Targets: Enemies in Cone Radius: 8 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon |