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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Cave In [#135060]
Cave In 
    40 yd range
Instant cast   
Inflicts Nature damage.
Quick Facts
  • Added in 5.1.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration5 seconds
Range40 yards (Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Persistent Area Aura: Periodic Damage
Value: 69 every 1 second
Targets: TARGET_DEST_DYNOBJ_NONE, TARGET_DEST_DYNOBJ_NONE
Radius: 2.5 yards
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 4 other unknown attributes
Triggered by (1)See also (45)
SpellFamily
Generic