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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Chain Heal [#254423]
Chain Heal 
5% of base Mana   40 yd range
2.5 sec cast   
Heals the friendly target for 4, then jumps to heal the most injured nearby party or raid members. Healing is reduced by 30% after each jump. Heals 4 total targets.
Modifiers
High Tide (has aura)


Referenced spells:
- High Tide
Spell details
FamilyShamanLeveln/a
Cost 5% of base ManaDurationn/a
Range40 yards (Long)SchoolNature
Cast Time2.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0Heal
Value: 4
Targets: Chained targets
Chain targets: 4
Effect #1Dummy (server-side)
Value: 30
Targets: Chained targets
Attributes - Not usable while shapeshifted/polymorphed
- Healing spell

and 2 other unknown attributes
See also (37)
SpellFamily
Shaman
Restoration
Shaman
Basic Shaman spell
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Shaman
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Priest
Generic