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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Champion of the Light [#120268]
Champion of the Light 
    Unlimited range
Instant cast   
The pure light surrounds and protects you, granting immunity to Fear and Horror effects and reducing all damage taken by 30%. Cannot move.
Quick Facts
  • Added in 5.0.4


Buff
Champion of the Light 
Immune to Fear and Horror. Damage taken reduced by 30%. Cannot move.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range50000 yards (Anywhere - Unlimited)SchoolHoly
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Override Spells
Targets: Any
Effect #1Apply Aura: Mod Damage Taken %
Value: -30%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Any
Effect #2Apply Aura: Aura State Immunity
Aura Type: Fear
Targets: Any
Effect #3Apply Aura: Root
Targets: Any
Attributes - Usable while dead
- Unaffected by invulnerability
- Cannot cancel
- Can't be redirected
- Can't be reflected
- Doesn't generate threat
- Remove auras which the spell offers immunity against
- Can be cast on dead targets
- Can only be cast on players
- Does not put caster in combat
- Persists through death
- Usable while stunned
- Ignore caster auras

and 4 other unknown attributes
Triggered by (1)Used by (1)Changelog (3)See also (1)
SpellFamily
Generic