Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#138796]
| ||||||||||||
- Added in 5.2.0
Referenced spells:
- Charge
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | 6 seconds |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 20 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Charge Chance: 10% (Probably wrong, value may be used for something else, read spell tooltip) Targets: Enemy | ||
Effect #1 | Apply Aura: Stun Targets: Spell Destination, Enemies in targeted area Mechanic: Stun Radius: 10 yards | ||
Effect #2 | Apply Aura: Mod Damage Taken % Value: 100% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Spell Destination, Enemies in targeted area Radius: 10 yards | ||
Attributes | - Unaffected by invulnerability - Cannot be autocast by pet? - Always hit and 1 other unknown attribute |