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Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#138848]
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- Added in 5.2.0
Referenced spells:
- Charge Impact
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | 1 | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Charge to Destination Targets: Spell Destination | ||
Effect #1 | Trigger Missile Chance: 100% Targets: Spell Destination | ||
Proc Flags | - Successful melee auto attack - Successful attack by spell with melee damage class | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Has charge effect and 2 other unknown attributes |
Triggered by (1) | Changelog (4) | See also (294) |
Spell | Family |
Generic |