Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#184406]
| ||||||||||||
- Added in 6.2.0
Referenced spells:
- Charge
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | School damage Value: 25 Value: 69.5681 on Normal Value: 97.5508 on Heroic Value: 131.752 on Mythic (Raid) Value: 34.784 on LFR Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 100 yards | ||
Attributes | - Can target out-of-LoS targets - Can only be cast on players |
Triggered by (1) | Changelog (2) | See also (294) |
Spell | Family |
Generic |