Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#49758]
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Spell details
Family | Warrior | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 30 yards (Ranged) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Charge Targets: Enemy | ||
Effect #1 | Deal Weapon Damage Value: 25 Damage School: Physical Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Has charge effect |
Used by (5) | Changelog (8) | See also (294) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Iron Rune Steelguard | 10 - 30 | A H | Humanoid | Howling Fjord | 3.0.1 | 24 |
Hardknuckle Charger | 20 - 30 | A H | Beast | Sholazar Basin | 3.0.1 | 21 |
Volgur | 25 - 30 | A H | Humanoid | Icecrown | 3.0.2 | 1 |
Gai-Cho Yaungol | 25 - 35 | A H | Humanoid | Townlong Steppes | 5.0.1 | 16 |
Terracotta Warrior | 1 - 60 | A H | Humanoid | 5.0.3 | 0 |