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Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#62563]
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Referenced spells:
- Charge
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 2 seconds |
Range | 5-25 yards (Argent Tournament - Ranged) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 4.5 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Charge Targets: Enemy | ||
Effect #1 | Trigger Spell Targets: Caster | ||
Effect #2 | Apply Aura: Force Moving Forward Value: 0 Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Usable while mounted - Unaffected by invulnerability - Doesn't generate threat - Ignore caster auras and 1 other unknown attribute |
Used by (1) | Changelog (5) | See also (294) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Campaign Warhorse | 1 - 60 | A H | Unspecified | 3.1.0 | 0 |