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Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#69879]
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- Added in 4.0.3
Spell details
Family | Warrior | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 60 yards (Huge Charge) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Charge to Destination Targets: In front of target Radius: 3 yards | ||
Effect #1 | Weapon Damage % Value: 175% Damage School: Physical Targets: Any | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Has charge effect and 1 other unknown attribute |
Used by (1) | Triggers Script for (1) | Changelog (5) | See also (294) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Baine Bloodhoof <High Chieftain> | 1 - 60 | A H | Humanoid | 4.0.3 | 0 |