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Use this script to see basic informations about spells + very complex info about them and their mechanics
Charge [#90928]
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- Added in 4.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5-30 yards (Monster Shoot Range) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Charge Targets: Enemy | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Has charge effect |
Used by (4) | Used by (1) | See also (294) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Defias Enforcer | 7 - 30 | A H | Humanoid | The Deadmines | 4.0.3 | 6 |
Defias Enforcer | 1 - 60 | A H | Humanoid | 4.0.3 | 0 | |
Ik'thik Slicewing | 15 - 35 | A H | Humanoid | Valley of the Four Winds | 5.0.1 | 26 |
Defias Enforcer | 1 - 60 | A H | Humanoid | 0 |