Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Charging Up [#114589]
| ||||||||||||
- Added in 5.0.4
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Server-side Script Value: 0 Targets: Area near caster, Enemies in targeted area Radius: 15 yards | ||
Effect #1 | Force Cast With Target As Caster Targets: Area near caster, Enemies in targeted area Radius: 15 yards | ||
Effect #2 | Trigger Missile Targets: Spell Destination | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Arcane Concentration spell - Don't turn during cast - Has charge effect |
See also (14) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |