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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Chomp [#145263]
Chomp 
    100 yd range
Instant cast   
Chomps on an enemy, dealing 1610 damage and an additional 30 damage every 0.5 sec. Removed when the target's health goes above 90%.
Quick Facts
  • Added in 5.4.0


Buff
Chomp 
Bleeding for 30 damage every 0.5 sec. Lasts until healed to above 90% health.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicBleed
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Teleport Units
Targets: Caster, To the back of the target
Radius: 4 yards
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Enemy
Effect #2Apply Aura: Periodic Damage
Value: 0 every 500 milliseconds
Targets: Enemy
Attributes - Damage depends on caster's level
- Cannot be dodged/parried/blocked
- Can target out-of-LoS targets
- Send amount to client buff

and 1 other unknown attribute
Triggered by (1)Changelog (7)See also (28)
SpellFamily
Generic