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Use this script to see basic informations about spells + very complex info about them and their mechanics
Cobra Shot [#193455]
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- Added in 7.0.1
Replaces Steady Shot on Beast Mastery
Spell details
Family | Hunter (Beast Mastery) | Level | 14 |
Cost | 35 Focus | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Ranged | ||
Effect #0 | Dummy (server-side) Value: 1 Targets: Enemy | ||
Effect #1 | School damage Value: 0 Damage School: Physical Targets: Enemy AttackPower coefficient: 84.8 % | ||
Effect #2 | Dummy (server-side) Value: 1 | ||
Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - Force melee combat - Does not reset autoattack timers - [Client-Side] Hide duration and 3 other unknown attributes |
Scenario objective (2) | Criteria of tree (2) | Modified by (22) | Changelog (8) | See also (8) |
Scenario | Objective |
Combat Training | #5. Cobra Strike Learn about Cobra Shot. |
Combat Training | #7. Putting It All Together Use all your new abilities on the target dummy. |